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Sekka's Light
TCGplayer market
Card Type
Normal
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
Price History
TCGplayer
$0.31Cardmarket
$0.20eBay
$1.95Amazon
$1.48CoolStuffInc
$0.4946-Day High
$0.31
46-Day Low
$0.27
Volatility
MODERATE
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Banlist Status
YGOPRODeck only publishes the current banlist, not a change history — the earliest entry above is a baseline snapshot from whenever Scarabhold first tracked this card, not necessarily its true original ban date. Everything after that is a real, dated change.